This blog has moved to Medium

Subscribe via email


1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)
Loading ... Loading ...

Rise of Eldrazi draft walkthrough

It’s been a while since I posted a walkthrough, mostly beacuse I’ve been busy with some projects. I’m enjoying Rise of Eldrazi draft immensly, but I always like a new set 🙂


Pack 1

Pick 1

Deathless AngelDomesticationIrresistible PreyVirulent SwipeContaminated Ground
Glory SeekerProphetic PrismGrotag Siege-RunnerHand of EmrakulEmrakul's Hatcher
Kozilek's PredatorDeath CultistDemystifyFlame Slash
Spoiler:
An obvious pick, and a lovely way to start the draft. Other cards to note are Domestication, Kozilek's Predator and Flame Slash.
My pick:
Deathless Angel

Pick 2

Tuktuk the ExplorerSoulbound GuardiansBroodwardenUlamog's CrusherDistortion Strike
Evolving WildsLiving DestinyKnight of CliffhavenStaggershockDemystify
Induce DespairRepel the DarknessRaid Bombardment
Spoiler:
Nice, got two good white cards here so I'm assuming the player to my right is not into white. Knight of Cliffhaven is stronger because it's an offensive card. There are good green, red and black cards here, but I prefer to solidify my hold on white.
My pick:
Knight of Cliffhaven

Pick 3

Gravitational ShiftCurse of WizardryBoar UmbraContaminated GroundGlory Seeker
Prophetic PrismGrotag Siege-RunnerHand of EmrakulEel UmbraHarmless Assault
Cadaver ImpNarcolepsy
Spoiler:
Hmm, I'm not seeing white here. I take the narcolepsy even though I passed Domestication earlier. It's one of the best removals, goes well with white and is the best card in the pack.
My pick:
Narcolepsy

Pick 4

Enatu GolemSurreal MemoirBeastbreaker of Bala GedAura GnarlidGoblin Arsonist
Kozilek's PredatorDeath CultistDemystifyInduce DespairRepel the Darkness
Raid Bombardment
Spoiler:
This time I'm not seeing any white or blue cards ... am I in trouble? Taking Beastbeaker, it's good and at least it's splashable.
My pick:
Beastbreaker of Bala Ged

Pick 5

Thought GorgerInquisition of KozilekVirulent SwipeHand of EmrakulLavafume Invoker
Dread DroneIkiral OutriderNema SiltlurkerShrivelGloomhunter
Spoiler:
None of the cards here are good enough for me not to continue on white with the Outrider - it's always playable and makes the deck about 80-90%.
My pick:
Ikiral Outrider

Pick 6

Sphinx-Bone WandPennon BladePathrazer of UlamogZof ShadeLavafume Invoker
Sporecap SpiderWrap in FlamesRepel the DarknessRaid Bombardment
Spoiler:
I already passed several good red cards, so I don't take Wrap in Flames here but instead pick a second green card. At this point I'm really worried if I read the signals wrong.
My pick:
Sporecap Spider

Pick 7

Keening StoneCurse of WizardryExplosive RevelationBloodrite InvokerPerish the Thought
Merfolk ObserverFissure VentJwari Scuttler
Spoiler:
Nothing obvious in my colors, so I take Keening Stone which is a possible finisher in a defensive deck.
My pick:
Keening Stone

Pick 8

Reinforced BulwarkLagac LizardRepel the DarknessRaid BombardmentNema Siltlurker
ShrivelKor Line-Slinger
Spoiler:
I'm always happy to see Kor Line-Slinger 8th pick. Maybe hope is not lost after all.
My pick:
Kor Line-Slinger

Pick 9

Irresistible PreyContaminated GroundGlory SeekerGrotag Siege-RunnerDeath Cultist
Demystify
Spoiler:
I take the sideboard tech instead of Glory Seeker because odds are I will end up not playing it. It's good most formats, but in Rise there are just so many levelers that are preferable.
My pick:
Demystify

Pick 10

Ulamog's CrusherLiving DestinyDemystifyRepel the DarknessRaid Bombardment
Spoiler:
10th pick Crusher is good, not ideal for this deck but definitely playable.
My pick:
Ulamog's Crusher

Pick 11

Curse of WizardryContaminated GroundGlory SeekerHarmless Assault
Spoiler:

My pick:
Glory Seeker

Pick 12

Goblin ArsonistDeath CultistDemystify
Spoiler:

My pick:
Demystify

Pick 13

Hand of EmrakulShrivel
Spoiler:

My pick:
Hand of Emrakul

Pick 14

Wrap in Flames

Pack 2

Pick 1

Rage NimbusEnatu GolemPathrazer of UlamogEnclave CryptologistReinforced Bulwark
Essence FeedTotem-Guide HartebeestHarmless AssaultDemystifyBrood Birthing
Shared DiscoverySpider UmbraZulaport EnforcerSoul's Attendant
Spoiler:
Nothing strong in white or green, so I take the Cryptologist. I don't think I'll main blue, but my picks so far are very splashable, and if I can find some green fixers I'll go for a GW deck with a splash of blue.
My pick:
Enclave Cryptologist

Pick 2

Sphinx-Bone WandPathrazer of UlamogSkeletal WurmMammoth UmbraBloodrite Invoker
Lagac LizardUlamog's CrusherEvolving WildsBrood BirthingShared Discovery
Spider UmbraLay BareOndu Giant
Spoiler:
Hello splash, we were just talking about you!
My pick:
Ondu Giant

Pick 3

Pawn of UlamogLuminous WakeEmerge UnscathedHand of EmrakulSea Gate Oracle
Wildheart InvokerZof ShadeLone MissionaryFleeting DistractionRegress
Aura FinesseDaggerback Basilisk
Spoiler:
Invoker is a very solid creature, the ability is just gravy.
My pick:
Wildheart Invoker

Pick 4

Splinter TwinLuminous WakeUnified WillUlamog's CrusherStomper Cub
Perish the ThoughtMakindi GriffinLavafume InvokerDemonic AppetiteHyena Umbra
Vent Sentinel
Spoiler:
Stomeper Cub and Makindi Griffin are rather close, power level wise.
My pick:
Makindi Griffin

Pick 5

Crab UmbraSoulbound GuardiansDread DroneSporecap SpiderHarmless Assault
Battle-Rattle ShamanLeaf ArrowGuard DutySpawning BreathFrostwind Invoker
Spoiler:
Tempted for a second by Soulbound Guardian, but of course I take Guard Duty.
My pick:
Guard Duty

Pick 6

Emerge UnscathedSoulsurge ElementalEvolving WildsLiving DestinyPerish the Thought
Makindi GriffinLavafume InvokerDawnglare InvokerFissure Vent
Spoiler:
White is starting to really pay off. A very strong finisher.
My pick:
Dawnglare Invoker

Pick 7

Guard GomazoaValakut FireboarUlamog's CrusherEvolving WildsLiving Destiny
Merfolk ObserverPuncturing LightNull Champion
Spoiler:
If I wasn't green I would take puncturing light, since I am green I allow myself to take the Gomazoa because I know I'll get more fixers. Puncturing Light is great on paper, but too often have I sat holding it and no legal target to use it on.
My pick:
Guard Gomazoa

Pick 8

Recurring InsightAffa Guard HoundOgre's CleaverUlamog's CrusherFissure Vent
Jwari ScuttlerMight of the Masses
Spoiler:
Rather late Affa Guard Hound.
My pick:
Affa Guard Hound

Pick 9

Enatu GolemReinforced BulwarkTotem-Guide HartebeestHarmless AssaultShared Discovery
Soul's Attendant
Spoiler:
You usually are able to pick up one Totem-Guide when drafting white, and one is usually the ideal number of copies - you want to play it when your enchantments are tucked away in your library.
My pick:
Totem-Guide Hartebeest

Pick 10

Pathrazer of UlamogBloodrite InvokerUlamog's CrusherShared DiscoveryLay Bare
Spoiler:

My pick:
Ulamog's Crusher

Pick 11

Luminous WakeHand of EmrakulLone MissionaryAura Finesse
Spoiler:

My pick:
Lone Missionary

Pick 12

Luminous WakeUlamog's CrusherPerish the Thought
Spoiler:
In a real draft I'd hate pick Ulamog's Crusher because I hardly see myself playing Luminous Wake. Since this is netdraft and I only play the opposite player, I took this card that I _might_ see a use for (although which use I still can't imagine).
My pick:
Luminous Wake

Pick 13

Sporecap SpiderHarmless Assault
Spoiler:

My pick:
Sporecap Spider

Pick 14

Living Destiny

Pack 3

Pick 1

Lightmine FieldPathrazer of UlamogHada Spy PatrolLust for WarSnake Umbra
Cadaver ImpHalimar WavewatchLeaf ArrowVendettaDawnglare Invoker
Induce DespairRepel the DarknessRaid BombardmentBrood Birthing
Spoiler:
I'm tempted to take the Spy Patrol, but remembering the blue is only a splash I take the invoker instead.
My pick:
Dawnglare Invoker

Pick 2

Devastating SummonsJoraga TreespeakerSuffer the PastKnight of CliffhavenStaggershock
Merfolk ObserverGrowth SpasmBala Ged ScorpionDawnglare InvokerFissure Vent
Guard DutySpawning BreathFrostwind Invoker
Spoiler:
Wow, excellent pack! So many options, from white fliers to removal to Growth Spasm. I take the removal, betting that one of the white cards will find its way back to me.
My pick:
Guard Duty

Pick 3

Umbra MysticOustCrab UmbraGravity WellTotem-Guide Hartebeest
Harmless AssaultGoblin ArsonistBloodthrone VampireCaravan EscortBattle Rampart
Overgrown BattlementGloomhunter
Spoiler:
One of my favorite walls.
My pick:
Overgrown Battlement

Pick 4

Explosive RevelationLuminous WakeBoar UmbraDistortion StrikeBala Ged Scorpion
Caravan EscortNighthazeVent SentinelAura FinesseDaggerback Basilisk
Eland Umbra
Spoiler:
Boar Umbra is the strongest card in my colors, and is fetchable!
My pick:
Boar Umbra

Pick 5

Kor SpiritdancerNot of This WorldPerish the ThoughtAura GnarlidMerfolk Observer
Growth SpasmSmiteVent SentinelAura FinesseDaggerback Basilisk
Spoiler:
Here is my second mana fixer, I'm perfectly ok with 3 blue cards.
My pick:
Growth Spasm

Pick 6

Pennon BladeUlamog's CrusherDistortion StrikeVenerated TeacherAura Gnarlid
Nest InvaderDemonic AppetiteHyena UmbraVent Sentinel
Spoiler:
This should work very well with all my auras.
My pick:
Aura Gnarlid

Pick 7

Guard GomazoaLiving DestinyContaminated GroundEel UmbraAncient Stirrings
Dread DroneDemystifyLeaf Arrow
Spoiler:
Amm .. I have no idea what I was thinking here. Definitely bad pick - I should have picked Leaf Arrow or perhaps another blue splash? I have enough Demistifies as it is.
My pick:
Demystify

Pick 8

Repay in KindCurse of WizardryLiving DestinyContaminated GroundJwari Scuttler
Hyena UmbraKor Line-Slinger
Spoiler:
Didn't I just say I love seeing Slinger 8th pick?
My pick:
Kor Line-Slinger

Pick 9

Lightmine FieldPathrazer of UlamogSnake UmbraLeaf ArrowRepel the Darkness
Raid Bombardment
Spoiler:

My pick:
Snake Umbra

Pick 10

Suffer the PastMerfolk ObserverBala Ged ScorpionDawnglare InvokerFissure Vent
Spoiler:
This is the invoker I passed on my second pick - I'm really happy about this one (3rd invoker), now my deck has loads of win conditions. I think the Invoker is better than Knight of Cliffhaven because it wins games all by itself, so I'm not sure why the Knight was picked.
My pick:
Dawnglare Invoker

Pick 11

Umbra MysticHarmless AssaultGoblin ArsonistBattle Rampart
Spoiler:
I don't get Umbra Mystic. Almost all of the good auras in this block are Umbras anyway...
My pick:
Harmless Assault

Pick 12

Luminous WakeNighthazeVent Sentinel
Spoiler:

My pick:
Luminous Wake

Pick 13

Not of This WorldAura Finesse
Spoiler:
I'm actually imagining a hypothetical situation where I'll splash this, with all my auras ... not really :)
My pick:
Aura Finesse

Pick 14

Vent Sentinel

* This walkthrough was created by Create Your Own Magic Draft Walkthrough
I ended up with this decklist:
// Lands
    2 [UG] Island
    7 [UG] Forest
    8 [UG] Plains

// Creatures
    1 [ROE] Deathless Angel
    1 [ROE] Knight of Cliffhaven
    1 [ROE] Beastbreaker of Bala Ged
    2 [ROE] Kor Line-Slinger
    1 [ROE] Enclave Cryptologist
    1 [ROE] Ondu Giant
    1 [ROE] Wildheart Invoker
    1 [ROE] Makindi Griffin
    3 [ROE] Dawnglare Invoker
    1 [ROE] Guard Gomazoa
    1 [ROE] Affa Guard Hound
    1 [ROE] Totem-Guide Hartebeest
    1 [ROE] Overgrown Battlement
    1 [ROE] Aura Gnarlid

// Spells
    1 [ROE] Narcolepsy
    2 [ROE] Guard Duty
    1 [ROE] Boar Umbra
    1 [ROE] Growth Spasm
    1 [ROE] Snake Umbra

Leave a comment

You must be logged in to post a comment.